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2D Animator

Bring the 2D characters and objects to life

2D animation is very interesting to bring 2D art to life as seen on cartoons, anime, video games, TV programs, and even internet.


Psoaic is looking for highly and professionally experienced and versatile 2D animators with strong actions, storytelling talents, adding clips via motion of a drawing or sketch, and other traditional animation skills, and needs them to help animate characters, objects, effects, sets and anything in 2D fashion for our various projects, especially video games, Flash animations and animated shorts.


Each 2D animator must use an exceptionally ability to portray realistic, decent, well-drawn, well-painted, beautiful, terrifying, stylish, visually awesome, and more artistic physical movement to make motions and performance of characters, sets, props, and so on while collaborating each project. Instead of using 3D CGI animations to characters, effects, and other objects, be sure that the animations must be drawn or sketched in 2D.

Responsibilities
  • Collaboratively working with artists, game designers, and programmers to design and make 2D motion sets as the requirements for in-game assets of each project.

  • Conceptualizing and creating large-scale cinematic movements in 2D within computer and video games as well as the other forms of media.

  • Assisting a group of artists more to design characters, objects, effects, and sets.

  • Providing feedback, related to 2D animation, for development of in-house software.

  • Responsibly prototyping and evaluating the in-game features, and perform multi-platform testing and bug repairs for modern computing platforms, such as PC, Xbox One, PlayStation 4, Nintendo Switch, iOS, and Android, during the computer and video game shipping and release process.

  • Putting 2D sprites into games that render 2.5D graphics with the help of 3D animators and artists.

  • Staying updated with industry trends and techniques.

  • Continually developing their skills and knowledge to produce high-quality work.

Qualifications
  • 4 or more years of experience in a creative and artistic field, such as drawing, designing, illustrating, painting, rotoscoping, digitizing, modelling, or sketching things for video games, TV shows, animated shorts, comics/manga or movies.

  • A strong foundation in traditional art skills, such as drawing, painting, modelling, sculpting, and composition.

  • Excellent communication and collaboration skills.

  • The ability to work from concept to final product, and executing on a large set of 2D animation styles.

  • The ability to self-manage and make use of decisions about time and project priorities.

  • Knowledge and expertise of designing, sketching, drawing, or video editing are commonly preferred for 2D animation.

  • A bachelor's degree of arts in computer graphics, animation, drawing, filming, or a related field.

  • Working knowledge and excellence of the following list of animation software you understandably mastered on:

    • Adobe™ After Effects

    • Adobe™ Animate

    • Adobe™ Character Animator

    • Adobe™ Photoshop

    • Blender 3D

    • Chasys Draw IES

    • Clip Paint Studio

    • Corel™ Rave

    • Krita

    • ParticleIllusion

    • Pivot Animator

    • Spine 2D

    • SWFTools

    • Synfig

    • Toonloop

    • Toonz (including OpenToonz and Toonz Premium)

  • Experience with the following game engines:

    • Box2D

    • Clickteam Fusion

    • Cocos2d

    • Defold

    • GameMaker (Game Maker and GameMaker Studio)

    • GDevelop

    • Godot Engine

    • I.K.E.M.E.N Go (Plus)

    • M.U.G.E.N

    • Pygame

    • Ren'Py

    • Solar2D/Corona

    • Unity

    • Unreal Engine

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