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2D Artist

Make something artistic in 2D

Is Psoaic looking for a professionally self-directed and versatile artist who mastered traditional graphics that are in 2D fashion better at times? Have you experienced and seen various 2D art from your childhood and beyond? Then of course, it is very interesting to love the 2D artworks that are traditionally amazing, realistic, decent, well-drawn, well-painted, beautiful, terrifying, stylish, awesome, and even more artistic for games and other projects we have. These styles of art include 2D character, object, form and environment designs can be possibly enjoyable to work in a helpful, cooperative, quick-paced, and collaborative way. So it is okay to have more 2D artists who really know anything artistic for working faster and better in our company just like the other painters do in their respective companies.


To apply this business position, your personal folio needs demonstrating the originality, iterative skill, and understandable knowledge of colors, shapes and forms. It must reflect a solid understanding and knowledge of traditional 2D art skills like painting, drawing, sketching, illustrating and anatomy, and even contain various examples to show what you aware and thank to a variety of our Intellectual Properties too.

Responsibilities
  • Traditionally drawing, illustrating and sketching art designs.

  • Digitally making art designs in raster graphics editors, such as Adobe™ Photoshop, Corel™ Draw, Corel™ Photo-Paint, Paint.net, and GIMP

  • Rotoscoping and digitizing designs based on 3D models.

  • Creating realistic, decent, memorable, well-drawn, well-painted, beautiful, horrifying, stylish, awesome and artistic works that always render 2D for a variety of our computer and video games as well as the other projects.

  • Collaboratively working with animators to create 2D motions for animating objects like most vehicles.

  • Collaboratively engaging with a few members of a multi-disciplinary team to design useful concept artworks that are based on the collective decisions and dialogues of a group.

  • Revising/updating and improving designs with the help of concept artists to make useful changes.

  • Submitting and iterating design to work and have possible solutions for each problem in a quick manner than normally creating them.

  • Involving self-management and awareness of the important things that really needed and required those ones around you.

  • Usually generating artistic ideas and using 2D art designs to share information about their descriptions to the team members as a form of communication.

  • Putting 2D sprites into games that render 2.5D graphics with the help of 3D animators and artists.

  • Staying updated with industry trends and techniques.

  • Continually developing their skills and knowledge to produce high-quality work.

Qualifications
  • 4 or more years of experience in a creative and artistic field, such as drawing, designing, illustrating, painting, rotoscoping, digitizing, modelling, or sketching things for video games, TV shows, animated shorts, comics/manga or movies.

  • A strong foundation in traditional art skills, such as drawing, painting, modelling, sculpting, and composition.

  • Excellent communication and collaboration skills.

  • The ability to make artworks in a range of artistic styles with an emphasis on traditionally or digitally illustrated designs.

  • Expertise and professions of drawing, painting, designing, rotoscoping, sketching, illustrating, digitizing and other traditional art skills.

  • Thorough knowledge of human, animal and creature anatomies you really understand.

  • Various working skills to revise gears faster if necessarrily required.

  • With the important use of your communication abilities, maturely and succinctly describing your work in a processing stage, and conversing information to team by yourself are allowed.

  • A baccalaureate or bachelor's degree in computer graphics, animation, filming, drawing, painting, coloring, or a related field.

  • Working knowledge and excellence of the following list of raster graphics editors you understandably mastered on:

    • Adobe™ Character Animator

    • Adobe™ Fireworks

    • Adobe™ Illustrator

    • Adobe™ Photoshop

    • Blender 3D

    • Chasys Draw IES

    • CinePaint

    • Clip Paint Studio

    • Corel™ Draw

    • Corel™ Photo-Paint

    • Corel™ Painter

    • Corel™ Painter Essentials

    • Corel™ Rave

    • CVIPtools

    • Fotografix

    • GIMP

    • GimPhoto

    • GIMPshop

    • ImageMagick

    • Inkscape

    • Irfanview

    • PaintShop Pro

    • Karbon

    • Krita

    • LazPaint

    • LibreOffice Draw

    • Microsoft Expression Design

    • MS Paint

    • MtPaint

    • MyPaint

    • NeoPaint

    • ParticleIllusion

    • Pencil2D

    • Pinta

    • Pivot Animator

    • Pixia

    • sK1

    • Spine 2D

    • SVG-edit

    • SWFTools

    • Synfig

    • Toonloop

    • Toonz (including OpenToonz and Toonz Premium)

    • Tile Studio

    • Ultimate Paint

  • Experience with the following game engines:

    • Box2D

    • Clickteam Fusion

    • Cocos2d

    • Defold

    • GameMaker (Game Maker and GameMaker Studio)

    • GDevelop

    • Godot Engine

    • I.K.E.M.E.N Go (Plus)

    • M.U.G.E.N

    • Pygame

    • Ren'Py

    • Solar2D/Corona

    • Unity

    • Unreal Engine

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