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3D Animator

Animate the 3D characters and objects to life

With X, Y and Z axis combined and animated in any direction, 3D animation is amazingly versatile and virtually advanced in CGI, compared to realistic physics, more than 2D animation instead.


In order to collaborate 3D-rendered projects for attracting audiences, Psoaic is seeking well-experienced and versatile professional 3DCG animators who are talented in 3D graphics, and can help the team with strong acting, motion capturing, storytelling skills, and other 3D animation techniques. Of course, we also need them to usefully animate any kinds of 3D models like characters, objects (including props), and even effects. Each candidate of this position must possess an ability to portray sets of realistic or non-realistic movements to make motions and performances of 3D, computer-generated characters and animated objects. We love to see how visually awesome the 3D graphics are in each project we want to create.

Responsibilities
  • Collaboratively working with artists, game designers, and programmers to design and make 3D motion sets required for in-game assets of each project.

  • Conceptualizing and creating large-scale cinematic 3D movements within computer and video games as well as the other forms of media.

  • Assisting a group of artists more to design characters, objects, effects, and sets.

  • Providing feedback that is related to 3D animation for development of in-house software.

  • Responsibly prototyping and evaluating the in-game features, and perform multi-platform testing and bug repairs for modern computing platforms, such as PC, Xbox One, PlayStation 4, Nintendo Switch, iOS, and Android, during the computer and video game shipping and release process.

  • Putting 3D models into games that render 2.5D graphics with the help of 2D animators and artists.

  • Staying updated with industry trends and techniques.

  • Continually developing their skills and knowledge to produce high-quality work.

Qualifications
  • 4 or more years of experience in a creative and artistic field, such as drawing, designing, illustrating, painting, rotoscoping, digitizing, modelling, or sketching things for video games, TV shows, animated shorts, or movies.

  • A strong foundation and background in traditional art skills, such as modeling and sculpting, and design.

  • Excellent communication, collaboration, and problem-solving skills.

  • The ability to work from concept to final product, and executing on a broad set of 3D animation styles.

  • The ability to self-manage and make use of decisions about time and project priorities.

  • Knowledge and expertise of modelling, texturing, scripting, rigging, sculpting, lighting, or video editing are commonly preferred for 3D animation.

  • A baccalaureate or bachelor's degree in computer graphics, animation, rigging, filming, modelling, sculpting, texturing, or a related field.

  • Working knowledge and excellence of the following list of animation software you understandably mastered on:

    • Autodesk™ 3ds Max

    • Autodesk™ Maya

    • Avaturn

    • Blender 3D (including Goo Engine)

    • Cinema 4D

    • DAZ Studio

    • Houdini

    • MakeHuman

    • MetaHuman Creator

    • Metasequoia

    • MMD

    • OpenFX

    • Paint 3D

    • Reallusion

    • Source Filmmaker

    • Wings 3D

  • Experience with the following game engines:

    • Amazon Lumberyard

    • Clickteam Fusion

    • Cocos2d

    • CryEngine

    • Defold

    • GameMaker (Game Maker and GameMaker Studio)

    • GDevelop

    • Godot Engine

    • Open 3D Engine

    • Pygame

    • Unity

    • Unreal Engine

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