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Game Design

Level Designer

Designing levels that take your gaming experience to the next level

Level design is a crucial aspect of game development that involves creating the environments, obstacles, and challenges that players encounter as they progress through a game. A well-designed level can enhance the player's experience, increase engagement, and even contribute to the overall success of a game. It requires a combination of creativity, technical skills, and a deep understanding of game mechanics to create levels that are both challenging and enjoyable.


A level designer is a highly skilled professional with a passion for making immersive and challenging gaming environments. With a keen eye for detail and a deep understanding of game mechanics, they strive to deliver levels that keep players engaged and entertained from start to finish.


Psoaic is seeking a talented level designer to join our team. The ideal candidate will have a passion for making immersive and challenging gaming environments, and a strong understanding of level design principles. They will be responsible for creating and challenging levels that enhance the player's experience and contribute to the overall success of our games. If you have a keen eye for detail and a desire to push boundaries of game design, we encourage you to apply.

Responsibilities
  • Creating and designing game levels that are engaging, challenging, and visually appealing.

  • Working closely and collaboratively with other members of the development team to ensure that the levels consistent with the game's overall design and mechanics.

  • Being able to test and iterate on their designs to ensure that they are balanced and enjoyable for players.

  • Staying up-to-date with the latest trends and technologies in design to ensure that their work is innovative and competitive.

Qualifications
  • A bachelor's degree in game design, computer science, or a related field.

  • Experience with level design software.

  • A deeply strong understanding of game mechanics.

  • The ability to collaboratively work with other members of the team.

  • A portfolio of work that demonstrates their creativity, technical skill, and ability to create engaging and challenging levels.

  • Proficiency in the following list of programming languages:

    • C

    • C++

    • C#

    • GDScript

    • GML Script

    • Google Go

    • Java

    • JavaScript

    • Lua

    • Objective-C

    • Python

    • Swift

    • TypeScript

    • Xcode

  • Working knowledge and excellence of the following list of game engines and their programming languages you understandably mastered on:

    • Amazon Lumberyard

      • C++

      • Lua

    • Box2D

      • C

    • Clickteam Fusion

    • Cocos2d

      • C++

      • C#

      • Java

      • JavaScript

      • Objective-C

      • Python

      • Swift

      • TypeScript

    • CryEngine

      • C++

      • C#

    • Defold

      • Lua 5.1

      • LuaJIT

    • GameMaker (Game Maker and GameMaker Studio)

      • GML Script

      • GML Visual

    • GDevelop

    • Godot Engine

      • C# (Godot Engine - .NET)

      • GDScript (default)

    • I.K.E.M.E.N Go (Plus)

      • C

      • Google Go

    • M.U.G.E.N

    • Open 3D Engine

      • C++

      • Lua

      • Python

    • Pygame

      • Python

    • Ren'Py

      • Python

    • Solar2D/Corona

      • Lua

    • Unity

      • C#

    • Unreal Engine

      • C++

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