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Game Design
Technical Artist
Bringing imagination to life through the power of technology
Technical art is a fascinating field that combines creativity and technical skills. It involves using software and tools to create visual effects, animations, and other digital art forms. Whether you're a beginner or an experienced professional, there is always something new to learn this exciting field.
A technical artist is a creative professional who combines artistic skills with technical expertise to bring digital creations to life. They are responsible for designing and implementing visual effects, animations, and other interactive elements in video games, films, and other digital media. With a keen eye for detail and a passion for innovation, technical artists play a crucial role in the development of cutting-edge digital content.
Psoaic is seeking a talented technical artist to join our team. As a technical artist at Psoaic, you will have the opportunity to work on cutting-edge projects and collaborate with a team of passionate professionals. Your role will involve designing and implementing visual effects, animations, and other interactive elements in video games, films, and other digital media. If you have a passion for innovation and a keen eye for detail, we would love to hear from you.
Responsibilities
Designing and implementing visual effects, animations, and other interactive elements in video games, films, and other digital media.
Working together with artists, programmers, and other professionals to ensure that the product meets the highest standards of quality and functionality.
Troubleshooting technical issues and developing new tools and techniques to improve the production pipeline.
Getting updates with the latest trends technologies in the industry to ensure that their work remains cutting-edge.
Qualifications
4 or more years of experience in a creative and artistic field, such as drawing, designing, illustrating, painting, rotoscoping, digitizing, modelling, or sketching things for video games, TV shows, animated shorts, comics/manga or movies.
A strong foundation in traditional art skills, such as drawing, painting, modelling, sculpting, and composition.
The ability to make artworks in a range of artistic styles with an emphasis on traditionally or digitally illustrated designs.
A deep understanding of technical specifications and the ability to translate them into visually appealing designs.
A bachelor's degree in science, game design, fine arts, art designs, or a related field, as well as experience with technical drawing software and tools.
Excellent communication, collaboration, and problem-solving skills.
A strong background in both art and technology, including experience with 3D modeling, animation, and visual effects.
A keen eye to detail.
The ability to essentially collaborate with other professionals.
Working knowledge and excellence of the following list of raster graphics editors you understandably mastered on:
Adobe™ Fireworks
Adobe™ Illustrator
Adobe™ Photoshop
Blender 3D
Chasys Draw IES
CinePaint
Clip Paint Studio
Corel™ Draw
Corel™ Photo-Paint
Corel™ Painter
Corel™ Painter Essentials
Corel™ Rave
CVIPtools
Fotografix
GIMP
GimPhoto
GIMPshop
ImageMagick
Inkscape
Irfanview
PaintShop Pro
Karbon
Krita
LazPaint
LibreOffice Draw
Microsoft Expression Design
MS Paint
MtPaint
MyPaint
NeoPaint
Pencil2D
Pinta
Pivot Animator
Pixia
sK1
Spine 2D
SVG-edit
SWFTools
Synfig
Toonloop
Toonz (including OpenToonz and Toonz Premium)
Ultimate Paint
Working knowledge and excellence of the following list of 3D computer graphics software you understandably mastered on:
Autodesk™ 3ds Max
Autodesk™ Maya
Blender 3D
DAZ Studio
Cinema 4D
Houdini
MakeHuman
Metasequoia
MMD
OpenFX
Paint 3D
PMX Editor
Reallusion
Source Filmmaker
Wings 3D
Experience with the following programming languages:
C
C++
C#
GDScript
GML Script
Google Go
Java
JavaScript
Lua
Objective-C
Python
Swift
TypeScript
Xcode
Experience with the following game engines and their respective programming language:
Amazon Lumberyard
C++
Lua
Box2D
C
Clickteam Fusion
Cocos2d
C++
C#
Java
JavaScript
Objective-C
Python
Swift
TypeScript
CryEngine
C++
C#
Defold
Lua 5.1
LuaJIT
GameMaker (Game Maker and GameMaker Studio)
GML Script
GML Visual
GDevelop
Godot Engine
C# (Godot Engine - .NET)
GDScript (default)
I.K.E.M.E.N Go (Plus)
C
Google Go
Löve
Lua
M.U.G.E.N
Open 3D Engine
C++
Lua
Python
Pygame
Python
Ren'Py
Python
Solar2D/Corona
Lua
Unity
C#
Unreal Engine
C++