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3D Technical Artist
Bringing your 3D imagination to life with precision and creativity
A 3D technical artist is a skilled professional who uses their expertise in computer graphics and animation to create stunning effects and lifelike 3D models. They work closely with clients to understand their vision and bring it to life with precision and creativity. With a passion for innovation and attention to detail, a 3D technical artist can help take your project to the next level. As a 3D technical artist, they specialize in creating visually stunning and technically sound 3D models, effects, precisions, and animations. With their expertise in software such as Maya, Blender, and Unity, they can bring our ideas to life in a way that is both engaging and immersive. Whether you need assets for a video game, architectural visualization, or product design, a 3D technical artist is here to help us achieve our vision.
Are you a talented 3D technical artist looking for your next challenge? Psoaic is currently on the search for a skilled individual to join our team. As a 3D technical artist at Psoaic, you will have the opportunity to work on exciting projects, collaborate with a dynamic team, and help us create a world of imagination that will captivate audiences, and let us work together to create something amazing. If you have a passion for 3D art and want to take your skills to the next level, we encourage you to apply.
Responsibilities
Creating 3D models, textures, and animations.
Developing and implementing new techniques to improve the quality of visual effects.
Closely working with clients to understand their vision.
Ensuring that the final product meets their expectations.
Collaborating with other members of the production team, such as animators designers, to ensure that project is completed on time and within budget.
Getting updates with industry trends and techniques.
Continually developing their skills and knowledge to produce high-quality work.
Qualifications
4 or more years of experience in a creative and artistic field, such as drawing, designing, illustrating, painting, rotoscoping, digitizing, modelling, or sketching things for video games, TV shows, animated shorts, or movies.
A strong foundation and background in traditional art skills, such as modeling and sculpting, and design.
Excellent communication, collaboration, and problem-solving skills.
Hard-surface modeling skills.
Various working skills to revise gears faster if necessarily required.
A baccalaureate or bachelor's degree in computer graphics, animation, rigging, filming, modelling, sculpting, texturing, or a related field.
Attention to detail, creativity, and problem-solving skills.
A strong portfolio that showcases their 3D technical skills and experience.
Working knowledge and excellence of the following list of 3D computer graphics software you understandably mastered on:
Autodesk™ 3ds Max
Autodesk™ Maya
Autodesk™ Mudbox
Blender 3D
DAZ Studio
Cinema 4D
Houdini
MakeHuman
Metasequoia
MMD
OpenFX
Paint 3D
PMX Editor
Reallusion
Sculptris
Source Filmmaker
Wings 3D
Experience with the following programming languages:
C
C++
C#
GDScript
GML Script
Google Go
Java
JavaScript
Lua
Objective-C
Python
Swift
TypeScript
Xcode
Experience with the following game engines and their respective programming languages:
Amazon Lumberyard
C++
Lua
Clickteam Fusion
Cocos2d
C++
C#
Java
JavaScript
Objective-C
Python
Swift
TypeScript
CryEngine
C++
C#
Defold
Lua 5.1
LuaJIT
GameMaker (Game Maker and GameMaker Studio)
GML Script
GML Visual
GDevelop
Godot Engine
C# (Godot Engine - .NET)
GDScript (default)
Löve
Lua
Open 3D Engine
C++
Lua
Python
Pygame
Python
Unity
C#
Unreal Engine
C++